OSR / THE UNDERGROUND● CONNECTING
WELCOME TO THE CLUBHOUSEINK EDITION ✳ RACE DAY EVERY DAY
YOUR FIRST RUN STARTS HERE ↘

DOWNHILL.
FULL SEND.

Pick a cart. Choose a course. Drift through the bends, fly over jumps and reach the finish. Six downhill runs. No laps.

01

BEAT YOUR TIME

Time Trials. Equal setups, speed-boost pickups and you against the clock. Top racers on each course’s leaderboard win prizes.

02

CAUSE SOME CHAOS

Race CPU rivals, collect weapons and trade paint. Learn combat without spending gold.

03

TAKE ON THE GRID

Race 2–8 players online. Win gold, collect a little on track and upgrade your cart in the Mod Shop.

WASD / ARROWS DRIVESPACE DRIFTE FIREON MOBILE THUMBSTICK + DRIFT / FIRE
01 / 101Mayday illustrated racing cartMAYDAY SMILES & SKULLS / CLASS 01NO RULES
ALL ROAD
101MISFITS TO MASTER
04WEAPONS ON TRACK
06WAYS TO RACE
BUILT FOR BAD DECISIONS ↗
01 / YOUR RIDE

CHOOSE YOUR CART

SELECT A CART TO RACE WITH
02 / MATCHMAKING

RACE LOBBIES.

Six downhill soapbox runs. Two jumps each. One finish line. Small races pay the winner; Gold Pot races add entry fees.

OPEN ROOMS

JOIN A RACE

CASUAL

Start with 2 racers. With fewer than 4, only the winner earns 4 gold.

GOLD POT

50 gold entry each. Full lobby required. Earn small standard rewards plus your share of the pot.

ON TRACK

Pickups add up to 2 gold; in a small race, only the winner keeps it.

03 / SPEND YOUR SPOILS

MOD SHOP.

Make your favorite cart faster, grippier, and tougher to destroy.

04 / WHO OWNS THE ROAD

LEADERBOARD.

One racer. Fixed setup. Dry road. Every checkpoint counts.